Program

We aim for an interactive and dynamic full-day workshop that will be a mix of keynotes, paper and demo presentations as well as discussion sessions. Further, we plan to use Zoho ShowTime for highly interactive workshop presentations. With ShowTime we want to keep your audience engaged by giving them the possibility to send you questions and live feedback. You can find more details at https://www.zoho.com/showtime/how-it-works.html

Program

Time Slot July 21, 2016
9:15 – 9:30 Introduction
9:30 – 10:30 Keynote: Sebastian Deterding “Desperately Seeking Theory: Gamification, Design, Data, Machine Learning, and the Promise of Double Loop Learning Systems”
10:30-11:00 Coffee break
11:00-11:20 Matthew Barr, Kay Munro and Frank Hopfgartner — Increasing Engagement with the Library via Gamification
11:20-11:40 Michael Meder, Till Plumbaum and Sahin Albayrak — Learning Gamification Design – An Usability First Approach for the Enterprise Infoboard Experiment
11:40-12:00 Ioannis Karatassis and Norbert Fuhr — Gamification for WebSAIL
12:00-12:30 Zoho Showtime Analysis
12:30-14:00 Lunch
14:00-14:20 Laura Guillot, Quentin Bragard, Ross Smith, Dan Bean and Anthony Ventresque — Towards a Gamified System to Improve Translation for Online Meetings
14:20-14:40 Yuan Jin, Mark Carman and Lexing Xie — A Little Competition Never Hurts Anyone's Relevance Assessments
14:40-15:00 Andreas Leibetseder and Mathias Lux — Gamifying Fitness or Fitnessifying Games: a Comparative Study
15:00-15:20 Giorgio Maria Di Nunzio, Maria Maistro and Daniel Zilio — Gamification for Machine Learning: The Classification Game
15:20-15:30 Zoho Showtime Analysis
15:30-16:00 Coffee Break
16:00-16:05 Best Paper Award
16:05-16:35 Fishbowl Discussion Session
16:35-16:45 Round-up
17:00 Drinks
17:30 More drinks